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Editing Levels in Progression

Your Level is the headline number of your progression on Nircraft, from 1 to 100. It rises as you earn XP, and each level can grant permanent rewards. Certain levels unlock major new content, and every 10 levels open a new Prestige Challenge.

The XP curve

Early levels come quickly and the cost per level climbs the whole way up, ramping steeply after level 60 so leveling to 100 is extremely difficult. Reaching level 100 takes roughly 3.7 million total XP.

LevelXP to reachTotal XP to reach
21,2001,200
53,4008,600
109,60046,600
2012,363158,532
3015,375298,365
5022,507678,592
6026,511925,464
7038,7621,246,748
8061,3181,750,825
9093,3172,531,956
100135,4873,688,302

For where XP comes from, see XP and Obtaining XP.

Milestone unlocks

Some levels unlock permanent access to new areas and mechanics:

LevelUnlocks
10Enter the Nether
15Enter Trial Chambers
20The Sheer Forger at spawn
30Craft with Stars of Nir

Rewards every level

Alongside the milestones, leveling steadily improves your character:

Hearts

You begin at 10 hearts and earn more at set levels, reaching the full 20 hearts at level 100.

LevelHearts
110
1011
2012
2513
3514
5015
6016
7017
8018
9019
10020

Prism Shards

Every 5 levels pays 220 Prism Shards. Claim them from /level or /claim.

Land claim

Your personal land claim grows with your level, from a 32×32 area at the start up to a maximum 160x160 at high levels, giving you more room to build and protect.

Prestige color and symbol

Every 10 levels you enter a new prestige band, which changes the color and symbol shown next to your name and level in chat and the player list. Higher bands are more striking, and level 100 has its own unique look.

Reaching level 100

Level 100 is the top of the climb, but not the end. Keep earning XP past it and you can ascend at the Ascension NPC:

RankXP past level 100Stars of Nir
Ascendant I500,00010
Ascendant II750,00020
Ascendant III900,00025

Ascending puts you back at level 1 on a climb that costs 1.5x the XP, but you keep everything level 100 gave you, and each Ascension rolls you one random permanent buff (like +6% movement speed or +2 hearts). Only the Stars get used up, and any XP past the cost carries into your new climb. Later climbs pay fewer Prism Shards per 5 levels: 110, then 73, then 55.

XP past level 100 also counts on the Top Players leaderboard.

See also

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